Thursday, October 28, 2010

Brian Gilham Illustration





Here is an illustration of Brian Gilham I did as a thank you for sharing his time with me for my industry interview assignment. Thanks Brian! you're awesome.

Saturday, October 16, 2010

This is my awesome door


This door was created for my video class assignment. This assignment had use of green screen. I will post the video within the next day or so, so I do not want to give away the surprise. Lets just say for now that this door was thought out and made to match certain circumstances within my video project. I based it off the door being used in the video and used illustrator for everything but the overlay of woodgrain.. which was photoshop. I am very pleased with it. I would have to say the curtains took the most time but are one of the more important aspects because of the fine attention to detail. :)

Snoctobunny Vector (old)


I came across my "Snoctobunny" vector I did a while back for my skate deck assignment. If you go back a bit you will find the skate deck and pictures of the toy. I feel like it turned out pretty awesome. Very Shiny. Took a long time at the time, but was well worth every node and bevel in the end.

Thursday, October 7, 2010

Panthers in 3D



I used the illustrator logo I created in first semester to turn into a 3d object using 3d Studio Max. I learned how to import an illustrator file into mac, set it up, detach splines, fix vertices, and bevel to create a 3d version I will soon animate for the next project!

NHL logo and particle systems- 3Dstudio Max


This was an in class lab on how to construct a 3d version of the NHL logo and use particle systems in 3d Studio Max to simulate pucks deflecting off the logo and the background. Camera and lighting effects were also used. The logo was constructed in 3d max and beveled accordingly.
It was a fun assignment and I enjoyed learning how to use basic functions in 3d studio max!